Limitations

On this page, you will find general help for the ProRaster product family including links to documentation, instructional videos, and training videos.
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The ProRaster User Guide is available for download as a PDF.

ProRaster has no internal limitations that will limit the number of scenes you can work with. The primary limitation is the amount of installed physical RAM. Opening scenes consumes memory, and keeping enough scene data in the tile cache to optimise performance will consume all your memory! I recommend having at least 16GB of RAM. If you are in the market for a new PC, buy all the RAM you can afford. ProRaster has been tested working with products that source data from more than 500 scenes. The upper limit would appear to be many times higher than this.

An important practical limitation is storage space. Each scene will consume about 1.0 to 1.5GB of storage, and it is a good idea to have your scenes on an SSD. If you are running ProRaster on a laptop with only a 256GB main SSD, you will quickly run out of high-performance storage space.

CPU performance considerations may limit the number of scenes that you can work with effectively, although existing performance bottlenecks are being continually mitigated through regular software updates.